Wednesday, March 20, 2013

The Two Interface That Decided For Assignment 1


Different interface has its own role. For example, Tangible interface  designed for  young children, Wearable interface designed for young adults and the Shareable interface designed for  elderly people.

We decided to choose 
Wearable

Shareable



In another meaning , the target user for our game is young adult and elderly people. We hope the interface that we designed can fulfill their requirement and meet the specification.













Wednesday, March 13, 2013

Assignment 1

The aim of the first assignment is to consider the pros and cons of plating the snake game using different interface whether on the  pc or cellphone. We also asked to design 2 different interface that take into account the user group being targeted.

The game rule for traditional snake game is very simple. The user is the snake  and go eat or hunt the prey and get a high score. The movement of the snake technically just have 4 direction up,down,left and right. The snake must prevent from being hit into the obstacle. The longer the snake , the smaller the space occupied by the snake.

















The source of the picture above is http://www.onemotion.com/flash/snake-game/.


We are needed to design another two interface to fulfill the requirement of the target users which may be young child, young adult and old folks.

Sunday, March 10, 2013

Interaction Style

Interaction style is the nature of user/system dialog. The interaction style that adopt in the project will bring a huge impact to the end user. The process of selection interactive style should be carry out wisely and carefully.


















 The picture above show different type of interaction style.


All the interaction style has its own advantages and disadvantages. We still in the process to decide the interaction style to suit our project.